Sam & Max Beyond Time and Space

Sam & Max Beyond Time and Space

Developer(s) Telltale Games
Publisher(s) Telltale Games
GameTap
Atari
Composer(s) Jared Emerson-Johnson
Series Sam & Max
Platform(s) Windows, Mac OS, Wii, Xbox 360 (XBLA)
Release date(s)
USA November 8, 2007 - April 10, 2008
(GameTap)
November 9, 2007 - April 11, 2008 (Online)
May 16, 2008 (Steam)[1]
March 9, 2010 (Wii)
October 14, 2009 (XBLA)
October 18, 2011 (PSN)
Genre(s) Point-and-click adventure
Mode(s) Single player
Rating(s)
Media/distribution Download, DVD

Sam & Max Beyond Time and Space, originally released as Sam & Max: Season Two, is an episodic series of adventure games by Telltale Games based around the characters of the Sam & Max comic series created by Steve Purcell and follows from Sam & Max Save the World.

Season Two builds on Season One with more dynamic NPCs, an updated engine, a hint system, support for widescreen monitors, more realistic animations, and more mini-games within each episode. Season Two features a calibration assistant when first run, which allows the player to set their graphics and difficulty settings before playing.

Unlike Save the World, where GameTap users were able to access each episode two weeks before it was available through Telltale's website, Beyond Time and Space reduced this period down to one day.[2] The first episode, "Ice Station Santa", was released on November 8 on GameTap, followed by a worldwide release on November 9. However, the second episode was delayed until January 11, 2008. New episodes were thereafter released on the second Thursday and Friday of each month.[3]

As with Save the World in 2007, Beyond Time and Space was released on Steam on May 16, 2008.

On December 2, 2008. a press event in London, Atari announced a new partnership with Telltale to bring Sam & Max Beyond Time and Space to retail worldwide in 2009. It will be for both PC platform and the Wii. There will also be fully localized releases in French and German, as well as Italian and Spanish subtitles for the foreign language versions of Beyond Time and Space.[4]

On February 26, 2009, Telltale officially announced Sam & Max Season One and Two for Xbox Live Arcade.[5][6] Telltale also officially named Season Two Beyond Time and Space.[7] The two Sam and Max games are one of the four XBLA games priced at 1600 Microsoft Points (20$).

On April 18, 2009, Telltale's official Twitter page tweeted out gift codes for the downloadable version of Sam & Max Season 2.

Contents

Recurring characters

In addition to the characters already introduced through Sam & Max Season One, Season Two introduces some additional recurring characters.

Episodes

# Episode Release date
(GameTap)
Release date
(International)
Overview Reviews
(Metacritic)
1 "Ice Station Santa" November 8, 2007 November 9, 2007 An ancient and bloated pagan god sends a bloodthirsty war robot to destroy Sam & Max. 82%
2 "Moai Better Blues" January 10, 2008 January 11, 2008 Sam & Max travel to the tropics where they try to stop a volcanic eruption. 80%
3 "Night of the Raving Dead" February 12, 2008 February 13, 2008 Sam & Max crash an emo European vampire's nightclub to stop a zombie apocalypse. 79%
4 "Chariots of the Dogs" March 13, 2008 March 14, 2008 Sam & Max team up with Flint Paper to discover what happened to a missing Bosco. 85%
5 "What's New, Beelzebub?" April 10, 2008 April 11, 2008 Sam & Max travel to hell to confront Satan and retrieve Bosco's lost soul. 85%

References

External links